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Taking Independent Videogame Developers out of context since 2010.
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c:\indie games\ // Oddities // Twitter


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</description><title>Quote Unquote</title><generator>Tumblr (3.0; @quote-un-quote)</generator><link>http://quote-un-quote.tumblr.com/</link><item><title>
Most of the games I&amp;#8217;ve made so far have had ungendered protagonists.

Cambrian Man on the...</title><description>
Most of the games I&amp;#8217;ve made so far have had ungendered protagonists.

Cambrian Man on the...</description><link>http://quote-un-quote.tumblr.com/post/52825467736</link><guid>http://quote-un-quote.tumblr.com/post/52825467736</guid><pubDate>Wed, 12 Jun 2013 19:41:50 -0400</pubDate><category>cambrian man</category><category>videogame gender representation</category><category>videogames</category><category>gaming</category><category>words</category><category>quotes</category><category>quote unquote</category><category>indie games</category><category>independent videogames</category><category>pixels</category></item><item><title>
i understand that artists tend to connect with like-minded artists. the internet assists greatly in...</title><description>
i understand that artists tend to connect with like-minded artists. the internet assists greatly in...</description><link>http://quote-un-quote.tumblr.com/post/52497667188</link><guid>http://quote-un-quote.tumblr.com/post/52497667188</guid><pubDate>Sat, 08 Jun 2013 19:30:34 -0400</pubDate><category>Liz Ryerson</category><category>indie games</category><category>independent videogames</category><category>word</category><category>quotes</category><category>quote unquote</category><category>videogames</category><category>gaming</category></item><item><title>
In different ways, I consider all of my completed games successes. Each one is designed with a...</title><description>
In different ways, I consider all of my completed games successes. Each one is designed with a...</description><link>http://quote-un-quote.tumblr.com/post/52416605369</link><guid>http://quote-un-quote.tumblr.com/post/52416605369</guid><pubDate>Fri, 07 Jun 2013 19:46:00 -0400</pubDate><category>TrueValhalla</category><category>quote unquote</category><category>indie games</category><category>independent videogames</category><category>quotes</category><category>words</category><category>videogames</category><category>gaming</category></item><item><title>
It’s never been easier to make games. It’s never been easier to make a game that goes...</title><description>
It’s never been easier to make games. It’s never been easier to make a game that goes...</description><link>http://quote-un-quote.tumblr.com/post/50627252105</link><guid>http://quote-un-quote.tumblr.com/post/50627252105</guid><pubDate>Thu, 16 May 2013 23:12:00 -0400</pubDate><category>noyb</category><category>quotes</category><category>quote unquote</category><category>pixels</category><category>independent videogames</category><category>indie games</category><category>videogames</category><category>words</category></item><item><title>Let&amp;#8217;s say you have a thing you want to express or an idea you want to explore. Maybe it’s best...</title><description>Let&amp;#8217;s say you have a thing you want to express or an idea you want to explore. Maybe it’s best...</description><link>http://quote-un-quote.tumblr.com/post/50048085522</link><guid>http://quote-un-quote.tumblr.com/post/50048085522</guid><pubDate>Thu, 09 May 2013 19:47:40 -0400</pubDate><category>darius kazemi</category><category>videogame developers</category><category>quotes</category><category>quote unquote</category><category>videogames</category><category>independent videogames</category><category>words</category></item><item><title>
&amp;#8230;stop playing videogames, it makes yours boring, uninspired and self-referential!

Mario Von...</title><description>
&amp;#8230;stop playing videogames, it makes yours boring, uninspired and self-referential!

Mario Von...</description><link>http://quote-un-quote.tumblr.com/post/47810194614</link><guid>http://quote-un-quote.tumblr.com/post/47810194614</guid><pubDate>Fri, 12 Apr 2013 18:03:00 -0400</pubDate><category>mario von rickenbach</category><category>independent videogame developers</category><category>independent videogames</category><category>indie games</category><category>quotes</category><category>pixels</category><category>videogames</category></item><item><title>
Thinking seriously about game design makes me depressed for some reason. Maybe it&amp;#8217;s because I...</title><description>
Thinking seriously about game design makes me depressed for some reason. Maybe it&amp;#8217;s because I...</description><link>http://quote-un-quote.tumblr.com/post/47096594794</link><guid>http://quote-un-quote.tumblr.com/post/47096594794</guid><pubDate>Thu, 04 Apr 2013 05:02:32 -0400</pubDate><category>merritt kopas</category><category>independent videogame designers</category><category>indie games</category><category>independent videogames</category><category>quotes</category><category>pixels</category><category>videogames</category><category>words</category></item><item><title>
When I was 6 years old, I wanted to be a game developer. I think 6 year old me would be pretty...</title><description>
When I was 6 years old, I wanted to be a game developer. I think 6 year old me would be pretty...</description><link>http://quote-un-quote.tumblr.com/post/46538039930</link><guid>http://quote-un-quote.tumblr.com/post/46538039930</guid><pubDate>Thu, 28 Mar 2013 18:14:13 -0400</pubDate><category>Andreas Jorgensen</category><category>quotes</category><category>indie game developers</category><category>indie games</category><category>independent videogames</category><category>pixels</category></item><item><title>
..instead of trying to program myself, I&amp;#8217;ve decided to go with using my art as bait to lure...</title><description>
..instead of trying to program myself, I&amp;#8217;ve decided to go with using my art as bait to lure...</description><link>http://quote-un-quote.tumblr.com/post/44242442485</link><guid>http://quote-un-quote.tumblr.com/post/44242442485</guid><pubDate>Thu, 28 Feb 2013 16:51:42 -0500</pubDate><category>andrew gleeson</category><category>quotes</category><category>indie games</category><category>independent videogames</category><category>indie devs</category><category>pixels</category><category>pixel art</category><category>indie</category><category>quote unquote</category></item><item><title>A Common Thread: Dom2D</title><description>
My name is Dominique Ferland, and I&amp;#8217;m a 29 years old game designer - I make games and art...</description><link>http://quote-un-quote.tumblr.com/post/44079965801</link><guid>http://quote-un-quote.tumblr.com/post/44079965801</guid><pubDate>Tue, 26 Feb 2013 15:18:00 -0500</pubDate><category>dom2d</category><category>Dominique Ferland</category><category>interviews</category><category>indie games</category><category>independent videogames</category><category>pixels</category><category>game jams</category><category>a common thread</category></item><item><title>
..I&amp;#8217;ve learnt to use that feeling of inferiority to strive to improve my games.

Anthony Case...</title><description>
..I&amp;#8217;ve learnt to use that feeling of inferiority to strive to improve my games.

Anthony Case...</description><link>http://quote-un-quote.tumblr.com/post/43744872851</link><guid>http://quote-un-quote.tumblr.com/post/43744872851</guid><pubDate>Fri, 22 Feb 2013 16:02:15 -0500</pubDate><category>anthony case</category><category>indie games</category><category>quotes</category><category>pixels</category><category>videogames</category><category>independent videogames</category><category>indie</category></item><item><title>
Every game I make, I&amp;#8217;m always astonished at how much I&amp;#8217;ve learned since the last game...</title><description>
Every game I make, I&amp;#8217;m always astonished at how much I&amp;#8217;ve learned since the last game...</description><link>http://quote-un-quote.tumblr.com/post/42573226321</link><guid>http://quote-un-quote.tumblr.com/post/42573226321</guid><pubDate>Fri, 08 Feb 2013 05:15:00 -0500</pubDate><category>damian sommer</category><category>indie games</category><category>independent videogames</category><category>quotes</category><category>pixels</category><category>videogames</category><category>quote unquote</category></item><item><title>A Common Thead: Jeremy Penner</title><description>
I&amp;#8217;m Jeremy Penner, a 30-year-old programmer from rural Manitoba, currently living in Ottawa,...</description><link>http://quote-un-quote.tumblr.com/post/42050111978</link><guid>http://quote-un-quote.tumblr.com/post/42050111978</guid><pubDate>Fri, 01 Feb 2013 17:30:00 -0500</pubDate><category>jeremy penner glorious trainwrecks indie indie games independent videogames pixels game jams videogames</category></item><item><title>A Common Thread: Rami Ismail</title><description>



When I was six, we got our first computer at home. It was one of those giant IBM 386’s with...</description><link>http://quote-un-quote.tumblr.com/post/40956198533</link><guid>http://quote-un-quote.tumblr.com/post/40956198533</guid><pubDate>Sat, 19 Jan 2013 17:20:44 -0500</pubDate><category>Rami Ismail</category><category>vlambeer</category><category>game jams</category><category>a common thread</category><category>Jan Willem Nijman</category><category>interviews</category><category>indie games</category><category>independent videogames</category><category>pixels</category><category>videogames</category></item><item><title>
I was always a gamer at heart but I never thought I&amp;#8217;d become a game developer..

Roger Hicks...</title><description>
I was always a gamer at heart but I never thought I&amp;#8217;d become a game developer..

Roger Hicks...</description><link>http://quote-un-quote.tumblr.com/post/40288930873</link><guid>http://quote-un-quote.tumblr.com/post/40288930873</guid><pubDate>Fri, 11 Jan 2013 18:42:11 -0500</pubDate><category>Roger Hicks</category><category>RekcahDam</category><category>indie games</category><category>quotes</category><category>words</category><category>independent videogame developers</category><category>independent videogames</category><category>pixels</category><category>pixel art</category><category>videogames</category></item><item><title>
Learning how to make games was the best thing I&amp;#8217;ve ever done for myself.

Zoe Quinn on...</title><description>
Learning how to make games was the best thing I&amp;#8217;ve ever done for myself.

Zoe Quinn on...</description><link>http://quote-un-quote.tumblr.com/post/39775871029</link><guid>http://quote-un-quote.tumblr.com/post/39775871029</guid><pubDate>Sat, 05 Jan 2013 16:56:32 -0500</pubDate><category>zoe quinn</category><category>indie</category><category>indie games</category><category>independent videogames</category><category>quotes</category><category>quote unquote</category><category>pixels</category></item><item><title>
The one downside to digipen. No time for game jams.

Logan Fieth on Digipen&amp;#8217;s hectic...</title><description>
The one downside to digipen. No time for game jams.

Logan Fieth on Digipen&amp;#8217;s hectic...</description><link>http://quote-un-quote.tumblr.com/post/39345883432</link><guid>http://quote-un-quote.tumblr.com/post/39345883432</guid><pubDate>Mon, 31 Dec 2012 19:48:47 -0500</pubDate><category>Logan Fieth</category><category>digipen</category><category>game jams</category><category>quotes</category><category>quote unquote</category><category>pixels</category><category>videogames</category><category>independent videogames</category><category>indie</category><category>indie games</category></item><item><title>A Common Thread: Renaud Bédard</title><description>

My name is Renaud Bédard. I&amp;#8217;m a 27 years old tall, skinny guy from Montréal, Québec, now...</description><link>http://quote-un-quote.tumblr.com/post/39079991588</link><guid>http://quote-un-quote.tumblr.com/post/39079991588</guid><pubDate>Fri, 28 Dec 2012 19:06:40 -0500</pubDate><category>Renaud Bédard</category><category>fez</category><category>game jams</category><category>interviews</category><category>indie games</category><category>independent videogames</category><category>pixels</category></item><item><title>

Something about adding a titlescreen with a menu to a game makes it feel more real.


Zachary...</title><description>

Something about adding a titlescreen with a menu to a game makes it feel more real.


Zachary...</description><link>http://quote-un-quote.tumblr.com/post/38586443381</link><guid>http://quote-un-quote.tumblr.com/post/38586443381</guid><pubDate>Sat, 22 Dec 2012 20:06:06 -0500</pubDate><category>Zachary Johnson</category><category>quotes</category><category>quote unquote</category><category>videogames</category><category>indie games</category><category>independent videogames</category><category>pixels</category><category>zachstronaut</category></item><item><title>
&amp;#8230;programming is most thankless job in games.

tequibo on the least rewarding part of making...</title><description>
&amp;#8230;programming is most thankless job in games.

tequibo on the least rewarding part of making...</description><link>http://quote-un-quote.tumblr.com/post/38246593398</link><guid>http://quote-un-quote.tumblr.com/post/38246593398</guid><pubDate>Tue, 18 Dec 2012 15:47:21 -0500</pubDate><category>tequibo</category><category>indie games</category><category>indie</category><category>independent videogames</category><category>quotes</category><category>indie developers</category><category>quote unquote</category><category>box life</category></item></channel></rss>
